We spent a lot of time on investigating the best way of developing OrthoGraph Architect Android version. In the past half year we have made researches, some small trial projects and we clarified out what we should do to create the Android version of OrthoGraph Architect. It is also clear for us that if we set near deadlines - that’s what our customers would expect from us - then we will need external help from Android professionals.
As a result of our consultations made with Android and other development professionals it became clear that there are two ways that we have to choose from:
- Either we start and do the development of OrthoGraph Architect Android version in parallel with the current iOS development, and handle it separately also in the future
- or we redevelop the whole product from scratch in an environment that can be run then on Android and on iOS platform too.
Meanwhile, in addition to the above investigation we got many requests from you that you would be happy to use OrthoGraph on further platforms like Windows 8 (e.g. running OrthoGraph on Windows Surface or any tablet/notebook) and Mac OS too.
After lots of internal and external discussions we decided to go for the second choice. We will start developing OrthoGraph from scratch - meanwhile proceeding with the development of the current product -, and when it is ready, then we will replace the current product with the new one. This new version will be released on the following platforms: iOS (iPad), Android tablets and if we get enough support from you, then on Windows 8 (with touchscreen support) and Mac OS.
To develop OrthoGraph direct from scratch is a costly and huge work. Even if keeping in mind that most of the logics built into the current software today can be simply ported to the new platform. We will need to start with planning the common development platform, that can effectively support all destination hardware and OSs and we should choose a strong rendering engine to support all our demands.
To support this large work, and also to have a confirmation of that there is a real demand for running OrthoGraph on these platforms, we have setup a new crowd funding project on Indiegogo (http://igg.me/at/OrthoGraph-On-Android), and will ask those of you, who would like this project to succeed to support us in our development. Certainly we will give you also some benefits like discounts on the license price and some other gifts, that we have already listed there and will figure out more also during the campaign for your great contribution, but your support is essential.
Please stay tuned for more news about this great advancement of OrthoGraph in the near future.